Introduction
Company/Developers – EA / Maxis
Homepage
Genre – Simulation, City building.
Note: Screenshot on first page is from Maxis homepage, others are taken on my system
Introduction
Sequel time again. Before I start however, if you didn’t like the previous games then please stop reading now, very little has changed to make you want to pick up SimCity. For those who loved the series to date, and eagerly await Maxis’s table scraps to be thrown to us like the salivating dogs that we are, then by all means, read on.
SimCity 4 is as we all expected it would be, very similar to the previous games. While this would ultimately kill films and most games, it actually strengthens SimCity 4’s chances, as the game design is already so near-perfect that the game was bound to be good if it just followed from where the last one left off. But does it add anything new on top of this already brilliant formula? That’s the million dollar question.

Compatibility

Resolutions tested

Despite the low-looking minimum requirements, the game can be quite demanding at times (particularly when first loading up a city). Even with my configuration (over 3x the power of the min. stated) I do get slowdown and frequent mass texture loading sessions on the bigger cities. While this isn’t a game-stopping issue, it can be a bit annoying not to scroll gently and glide across your city, at least until the game calms down and gets into the swing of things.
Players therefore with lower settings may want to consider playing on 800x600 (lowest setting), 16Bit colour and with other settings turned off to play it better, although you’ll sadly be missing out on some lovely graphics. Sorry.
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